Anthony Kelly


Anthony Kelly is an Irish Entrepreneur, digital tech recruitment specialist, and the founder of DeepRec.ai. With over nine years of recruitment experience, Anthony has delivered tailor-made talent solutions to many of the world’s leading-edge tech companies.

By combining expertise in candidate identification with a granular knowledge of the industry, Anthony helps his clients and candidates navigate through the transformative DeepTech environment.

Beyond his role at DeepRec.ai, Anthony hosts a popular AI Entrepreneur Podcast, where he invites the brightest minds in tech to explore what it takes to be a successful leader, amplifying the voices of the extraordinary people working inside the industry today. Anthony is passionate about fostering meaningful connections, and he regularly organises events and networking initiatives to bring together thought leaders from the wider community.

Through his engaged networks, commitment to quality, and community-led approach to recruitment, Anthony continues to drive innovation and make a positive impact on the world of DeepTech and beyond.

 

JOBS FROM ANTHONY

London, Greater London, South East, England
AI Simulation Engineer
Role: AI Simulation EngineerLocation: Remote in EuropeSalary: €60,000 - €100,000Job Summary:In this role, you will be responsible for architecting and developing advanced simulation environments and tools utilizing the NVIDIA Isaac Sim platform. Your primary objective will be to extend the core functionalities of Isaac Sim to address specific application needs, enabling the development and testing of cutting-edge AI and robotics solutions.Core Responsibilities:Design, develop, and maintain complex simulation environments using NVIDIA Isaac Sim.Extend Isaac Sim's functionalities through custom extensions and plugins to meet specific project requirements.Develop physics-based simulations, synthetic data generation pipelines, and procedural content generation tools.Collaborate with AI and robotics engineers to ensure seamless integration between simulated and real-world systems.Required Qualifications:Minimum of 5+ years of professional experience in simulation software development or game development with a strong focus on 3D environments.Strong proficiency in Python and/or C++.Deep understanding of real-time 3D engines such as Unity or Unreal Engine, and their respective simulation frameworks (Unity Physics, PhysX).Experience developing physics-based simulations, synthetic data generation pipelines, or procedural content generation.
Anthony KellyAnthony Kelly
Munich, Bayern, Germany
Senior Embedded Engineer - Medical Imaging
Opportunity to join an innovative team at a leading Medical Devices company dedicated to revolutionizing Cardiac Health with the aim of enhancing safety and reducing healthcare costs.Role: Senior Embedded EngineerLocation: Munich Salary: €80,000 - €110,000 As a senior member of our software team, you will work with very skilled people to design and build excellent software for our new medical imaging system. This system will help doctors see inside the body better. You will have an important role in our new company and be part of a lively group of thinkers who are creating the future of medical imaging.What you will do:Build a Linux-based system for our software to run on. This will make sure our software is stable, easy to keep working well, and safe to use for our product.Help plan and build a connected system that takes signals and information, processes it very quickly, and doesn't have delays.Create new parts of the software using your knowledge of the C++ computer language and how to build software.Work with new technology like C++20 and how to use computer graphics cards (GPGPU). You'll also use tools called CMake and package management.What you need to have:At least 3 years of work experience writing software for Linux computers using C++.Good experience using Yocto (or something similar) to build a special system for complex software products to run on.You should know how to create a list of all the software parts in a standard format like CycloneDX or SPDX.Experience building software with another computer language called Rust is helpful.For more information apply with your details and let’s discuss the next steps.
Anthony KellyAnthony Kelly
Munich, Bayern, Germany
C++ Software Engineer - Medical Imaging
Opportunity to join an innovative team at a leading Medical Devices company dedicated to revolutionizing Cardiac Health with the aim of enhancing safety and reducing healthcare costs.Role: C++ Software EngineerLocation: Munich Salary: €80,000 - €110,000 As a senior member of our software team, you will work with very skilled people to design and build excellent software for our new medical imaging system. This system will help doctors see inside the body better. You will have an important role in our new company and be part of a lively group of thinkers who are creating the future of medical imaging.What you will do:Design and build high-quality, fast software for our new medical imaging system.Help plan how new features will be added to the software.Help build, write instructions for, and test these new features. You will use your strong knowledge of the C++ computer language and how software is made.Work with the latest technology, including C++20 and how to use computer graphics cards (GPGPU), as well as tools called CMake and package management.What you need to have:At least 3 years of experience writing software for Windows and Linux computers using C++.Experience using methods called BDD (Behaviour-Driven Development) and TDD (Test-Driven Development) to make sure software works correctly.Experience developing software with another computer language called Rust is helpful.Knowledge of tools for managing software projects and planning in a flexible, step-by-step way (called agile and sprint-based).Experience with the rules and guidelines for creating medical software is helpful.For more information apply with your details and let’s discuss the next steps.
Anthony KellyAnthony Kelly
Paris, Ile De France, France
Video Research Engineer - Diffusion Models
I'm hiring for a Senior AI Research Engineer for an already successful company pivoting into a new domain.  Role: Senior AI Research EngineerSalary: Up to €140,000 + Bonus Location: Remote in Europe or based in Paris Embark on a transformative journey in AI and Video Generation as an Applied Research Engineer/AI Engineer. Focus on developing lifelike human motions and animations without the need for a studio, revolutionising humanoid animation for the future. Areas of Research:Research & develop cutting-edge AI Video Generation technology.Develop AI Character Motion Control using Diffusion Models.Work on realistic Future-oriented humanoid animation. Role Requirements:A minimum of 5 years of hands-on experience in Computer Vision, with a more recent focus Diffusion Models.Extra credit for specialised knowledge in Motion Control. For more information apply with your details and let’s discuss the next steps.
Anthony KellyAnthony Kelly

INSIGHTS FROM ANTHONY

Swiss AI Adoption: Bridging the Gap for SMEs

Swiss AI Adoption: Bridging the Gap for SMEs

Data Goes Nuclear?

Data Goes Nuclear?

Navigating the EU AI Act: Essential Insights for CEOs on Talent Management

Navigating the EU AI Act: Essential Insights for CEOs on Talent Management

The Leadership Lab Podcast: Principal Director at EPAM, Massimo Buonaiuto | Episode 41

The Leadership Lab Podcast: Principal Director at EPAM, Massimo Buonaiuto | Episode 41